You collect Tiberium with harvesters and bring it back to your refineries, where you convert it into what is essentially money. The game features a familiar resource management system that includes multiple harvesters, refineries, and silos. In Command & Conquer 3: Tiberium Wars, Tiberium is the basis of your economy: whether GDI or Nod. The power demands of this sophisticated technology are astronomical however, and it has not yet been developed for use with vehicles or infantry on the battlefield. Additionally, GDI has developed what is known as sonic resonance, a technique by which Tiberium growth can be inhibited through the use of high intensity sound waves at a specific frequency. To limit Tiberium's effects, the Global Defense Initiative and the Brotherhood of Nod have both developed heavily-armored Tiberium-resistant materials. Curiously, water seems to accelerate Tiberium's spread and the rate at which it converts other matter into itself. Briefly outlined in a June 2006 PC Gamer article, this process involves changing the elemental makeup of surrounding substances by breaking them down and absorbing some of the products, allowing Tiberium to spread. Technically, Tiberium is known to be a self-replicating substance, meaning simply that anything it touches in turns into more of itself. Nod sees Tiberium as key to the transformation that will literally take humans to the next plane of evolution. ![]() The substance serves not only as Nod's primary resource but also as their spiritual catalyst. The Brotherhood of Nod, however, regards Tiberium with less ambiguity. For the GDI, Tiberium is a blessing and a curse. At the same time, however, it is their primary, seemingly never-ending resource and has powered a new wave of modern technological advances. They thus ostensibly seek to eliminate it, or at least significantly contain its spread. On one hand, it is a highly hazardous substance that has been adversely affecting the planet's environment for years and has led to multiple wars and the impoverishment of billions. The Global Defense Initiative regards Tiberium with mixed views. Its origins are at this time unknown: some think that it is actually a terraforming agent planted on Earth by an alien civilization that is gradually transforming the planet into a world that aliens might someday live in some think that it is a weapon - a substance that an alien civilization dropped in on us that is just going to kill us off after some period of time. Tiberium is not just a catalyst for a global war that has gone on for 30 years, but also an environmental disaster and a scientific curisoity. ![]() ![]() It is described as being the "central unifying element" throughout the game. Tiberium stands at the center of both Command & Conquer fiction and gameplay: everything and everyone in the game's universe is defined by their relation to Tiberium.
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